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0.8.3:assetsmanager [2022/04/08 13:59] – [DesignTime] admin | 0.8.3:assetsmanager [2022/04/08 14:06] (current) – [Storing your assets package at runtime] admin | ||
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- | **Notice**: Called internal functions of TPath are platform dependent. Please take a look at Embarcadero documentation | + | **Notice**: Called internal functions of TPath are platform dependent. |
- | for further information, | + | Please take a look at Embarcadero documentation for further information, |
+ | |||
+ | |||
+ | Set the " | ||
+ | |||
+ | //" | ||
+ | |||
+ | <file pascal> | ||
+ | TGorillaAssetsPackage.Filename := ' | ||
+ | </ | ||
===== Example ===== | ===== Example ===== | ||
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Of course you are allowed to store the assets package you've setup. | Of course you are allowed to store the assets package you've setup. | ||
Easily use the provided SaveToFile method of each package instance. | Easily use the provided SaveToFile method of each package instance. | ||
+ | |||
+ | //Notice: In case your are working with a file-based package and the destination location is the same, nothing will be stored. | ||
+ | If the destination differs from currently loaded package, it will create a copy of the file package.// | ||
+ | |||
+ | //Notice: In case you are working with an in-memory package, it will be stored to file, but it stays in memory for further work. | ||
+ | If you want to load the stored in-memory package, you have to use the TGorillaAssetsManager.LoadPackageFromFile() method.// | ||
<file pascal Form1.pas> | <file pascal Form1.pas> |