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0.8.3:assetsmanager [2022/04/08 14:03] – [DesignTime] admin | 0.8.3:assetsmanager [2022/04/08 14:06] (current) – [Storing your assets package at runtime] admin | ||
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Of course you are allowed to store the assets package you've setup. | Of course you are allowed to store the assets package you've setup. | ||
Easily use the provided SaveToFile method of each package instance. | Easily use the provided SaveToFile method of each package instance. | ||
+ | |||
+ | //Notice: In case your are working with a file-based package and the destination location is the same, nothing will be stored. | ||
+ | If the destination differs from currently loaded package, it will create a copy of the file package.// | ||
+ | |||
+ | //Notice: In case you are working with an in-memory package, it will be stored to file, but it stays in memory for further work. | ||
+ | If you want to load the stored in-memory package, you have to use the TGorillaAssetsManager.LoadPackageFromFile() method.// | ||
<file pascal Form1.pas> | <file pascal Form1.pas> |