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0.8.3:charactercontrolling [2021/08/13 10:19] – [Movement] admin0.8.3:charactercontrolling [2022/04/08 10:52] (current) – [Movement] admin
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 Especially the slopping value allows you to control f.e. the max. height of stairs to be able to walk. Especially the slopping value allows you to control f.e. the max. height of stairs to be able to walk.
  
 +^Property^Description^
 +|Slop|This only affects computation if UseRayCasting is enabled. The slop value is the maximum height a movement ray direction. Adjust this value to your specific scene, especially when walking of stairs or similar static objects. Default value is 0.5.|
 +|RayDirection|The RayDirection defines in which direction the controller will be adjusted. Default direction is (0, 1, 0), which means downwards.|
 +|RayOffset|Get or set ray offset from where the raycasting is started. The offset will be computed from current physics character controller position.|
  
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