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0.8.3:pricing [2022/03/01 14:57] – [Renewal] admin | 0.8.3:pricing [2022/04/09 09:36] (current) – [Subscription] admin | ||
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===== Pricing ===== | ===== Pricing ===== | ||
- | **NOTICE** A new pricing | + | Visit our online shop to see current package |
+ | |||
+ | [[https:// | ||
==== Bundles ==== | ==== Bundles ==== | ||
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=== GAMEPACKAGE === | === GAMEPACKAGE === | ||
- | The gaming package contains besides | + | The gaming package contains besides |
- | audio, particle effects, physics computation and special | + | audio, particle effects, physics computation and gaming: |
- | - Audio (Standalone / Add-On) | + | - BASICPACKAGE |
+ | | ||
* Complete FMOD audio library interface, class and record set | * Complete FMOD audio library interface, class and record set | ||
* easy-to-use manager component | * easy-to-use manager component | ||
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* Geometry API to implement even complex sound effects within a 3D world with obstacles, doppler-effect and reverb | * Geometry API to implement even complex sound effects within a 3D world with obstacles, doppler-effect and reverb | ||
* DSP plugins to create your own native sound effects | * DSP plugins to create your own native sound effects | ||
- | - Particle System Components (Add-On) | + | |
* Particle Emitter with particle settings (size, position, rotation, …) | * Particle Emitter with particle settings (size, position, rotation, …) | ||
* Easy to setup environment | * Easy to setup environment | ||
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* Sample particle-effects, | * Sample particle-effects, | ||
* ParticleMaterialSource to render animated particles from atlas texture | * ParticleMaterialSource to render animated particles from atlas texture | ||
- | - Q3 Physics Engine (Add-On) | + | |
* Physics engine with collision detection for rigid bodies | * Physics engine with collision detection for rigid bodies | ||
* Colliders for Box-, Sphere-, Capsule-, Mesh- and Terrain-Collider | * Colliders for Box-, Sphere-, Capsule-, Mesh- and Terrain-Collider | ||
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* Remote-Functionality to influence physics world | * Remote-Functionality to influence physics world | ||
* Callbacks on collision detection | * Callbacks on collision detection | ||
- | - Game Development Components (Add-On) | + | |
* Terrain component with terrain layer material | * Terrain component with terrain layer material | ||
* GorillaScript Engine | * GorillaScript Engine | ||
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* Physics Character Controller | * Physics Character Controller | ||
* and more ... | * and more ... | ||
- | ==== Custom ==== | ||
- | |||
- | If you purchase modules individually (based on an already purchased BASIC module - except Audio module), the following prices apply: | ||
- | |||
- | ^ MODULE ^ PRICE ^ PRICE WITH SOURCECODES ^ | ||
- | | **BASIC** | 199.00 EUR | 298.00 EUR| | ||
- | | **Audio (Standalone Add-On)** | 39.00 EUR | 58.00 EUR| | ||
- | | **Particle System Components (Add-On)** | 39.00 EUR | 58.00 EUR| | ||
- | | **Q3 Physics Engine (Add-On)** | 69.00 EUR | 103.00 EUR| | ||
- | | **Game Development Components (Add-On)** | 249.00 EUR | 368.00 EUR| | ||
- | | **Augmented Reality Components (Add-On)** | 259.00 EUR | 388.00 EUR| | ||
- | |||
- | |||
- | ^ Extra fees:^ ^ | ||
- | | 1-Year update subscription| 29.00 EUR| | ||
- | | 3 individual support cases | 199.00 EUR| | ||
- | |||
- | ^ TOTAL PRICING ^^^ | ||
- | |TOTAL | 1082.00 EUR | 1501.00 EUR| | ||
- | | TOTAL (No AR) | 823.00 EUR | 1113.00 EUR| | ||
- | | TOTAL (No Support) | 854.00 EUR | 1273.00 EUR| | ||
- | | TOTAL (No AR + No Support) | 595.00 EUR | 885.00 EUR| | ||
- | |||
- | **(Prices without local VAT)** | ||
- | |||
- | |||
===== Supported Platforms ===== | ===== Supported Platforms ===== | ||
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===== Subscription ===== | ===== Subscription ===== | ||
- | Our pricing is offered with a optional 1-year subscription | + | Subscription and support cases are optional |
+ | |||
+ | With our 1-Year update | ||
+ | When buying Gorilla3D you are able to log into the private [[https:// | ||
+ | Or you can use our [[https:// | ||
- | You will then receive updates and support | + | The individual |
+ | Individual support case means user-specific problems with your project in combination with Gorilla3D components or requests for bugfixes. | ||
- | You can add subscription to your modular based purchase or buy bundles where it's already included. | + | ===== Customer Area ===== |
+ | For commercial users we provide a customer area. | ||
+ | One place to view account-data, | ||
+ | [[https:// | ||
===== Renewal ===== | ===== Renewal ===== | ||
- | If you have a valid subscription, | + | If you have a valid subscription, |
We will give you a discount on the current package price. | We will give you a discount on the current package price. | ||
- | **NOTICE:** If your subscription expired, you have to pay the original | + | **NOTICE:** If your subscription expired, you have to pay the full prices again. |
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Customers should use the developer edition to make sure that the software meets their needs before purchasing a license. All of our software is fully functional inside the developer edition. Our software does not require registration. | Customers should use the developer edition to make sure that the software meets their needs before purchasing a license. All of our software is fully functional inside the developer edition. Our software does not require registration. | ||
- | **Please note: Once the software is registered and unlocked we will be unable to offer a refund, we therefore advise customers to make full use of the developer edition, to ensure the software meets their specific needs.** | + | Please note: Once the software is registered and unlocked we will be unable to offer a refund, we therefore advise customers to make full use of the developer edition, to ensure the software meets their specific needs. |
During your test period, our support staff are available to assist in installation, | During your test period, our support staff are available to assist in installation, | ||
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If you purchase one of our products, after your payment has cleared you will receive an email as part of the order process and will be asked to supply data to unlock your copy of your purchased program. During this time, you will receive regular e-mails to verify information and to advise you of progress. Orders maybe cancelled any-time before the unlock code is supplied, thereafter no refunds will be given. | If you purchase one of our products, after your payment has cleared you will receive an email as part of the order process and will be asked to supply data to unlock your copy of your purchased program. During this time, you will receive regular e-mails to verify information and to advise you of progress. Orders maybe cancelled any-time before the unlock code is supplied, thereafter no refunds will be given. | ||
- | In rare instances and only within 30 days of purchase, if due to technical difficulties or platform incompatibilities the software will not function, we may, at our discretion, issue a refund. In such instances, we require that you provide enough information for us to positively identify your purchase transaction (e.g., order number, your company name, date of transaction, | + | In rare instances and only within 30 days of purchase, if due to technical difficulties or platform incompatibilities the software will not function, we may, at our discretion, issue a refund. In such instances, we require that you provide enough information for us to positively identify your purchase transaction (e.g., order number, your company name, date of transaction, |
Acceptance of this Refund Policy | Acceptance of this Refund Policy | ||
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If you do not agree with or fully accept the terms of this refund policy, we ask that you do not place an order with us. | If you do not agree with or fully accept the terms of this refund policy, we ask that you do not place an order with us. | ||
- | Please send any questions regarding our refund policy to gorilla3d@diggets.com | + | Please send any questions regarding our refund policy to: support@gorilla3d.de. |
===== Region based discounts ===== | ===== Region based discounts ===== | ||
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To allow our worldwide community to afford the framework, we will add region based discounts, soon. | To allow our worldwide community to afford the framework, we will add region based discounts, soon. | ||
- | If you have any further questions, feel free to contact us: [[gorilla3d@diggets.com|gorilla3d[at]diggets.com]] | + | If you have any further questions, feel free to contact us: [[support@gorilla3d.de|support[at]gorilla3d.de]] |
(Pricing updated on 2021-03-03 11:00:00) | (Pricing updated on 2021-03-03 11:00:00) |