Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Last revisionBoth sides next revision
0.8.3:terrain [2021/09/05 19:13] – [Creating a terrain at runtime by procedural method] admin0.8.3:terrain [2021/09/06 08:11] – [Creating a terrain at runtime from heightmap] admin
Line 45: Line 45:
   FTerrainMaterial.Parent := FTerrain;   FTerrainMaterial.Parent := FTerrain;
   FTerrainMaterial.Texture.LoadFromFile(LTexturePath + 'terrain-c.jpg');   FTerrainMaterial.Texture.LoadFromFile(LTexturePath + 'terrain-c.jpg');
-  FTerrain.Mesh.MaterialSource := FTerrainMaterial;+  FTerrain.MaterialSource := FTerrainMaterial;
 end; end;
 </file> </file>