Differences
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
0.8.3:terrain [2021/09/05 19:13] – [Creating a terrain at runtime by procedural method] admin | 0.8.3:terrain [2021/09/06 08:11] (current) – [Creating a terrain at runtime by procedural method] admin | ||
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Line 45: | Line 45: | ||
FTerrainMaterial.Parent := FTerrain; | FTerrainMaterial.Parent := FTerrain; | ||
FTerrainMaterial.Texture.LoadFromFile(LTexturePath + ' | FTerrainMaterial.Texture.LoadFromFile(LTexturePath + ' | ||
- | FTerrain.Mesh.MaterialSource := FTerrainMaterial; | + | FTerrain.MaterialSource := FTerrainMaterial; |
end; | end; | ||
</ | </ | ||
Line 83: | Line 83: | ||
FTerrainMaterial.Parent := FTerrain; | FTerrainMaterial.Parent := FTerrain; | ||
FTerrainMaterial.Texture.LoadFromFile(LTexturePath + ' | FTerrainMaterial.Texture.LoadFromFile(LTexturePath + ' | ||
- | FTerrain.Mesh.MaterialSource := FTerrainMaterial; | + | FTerrain.MaterialSource := FTerrainMaterial; |
end; | end; | ||
</ | </ |