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0.8.4:materials [2022/06/16 07:35] – [Default-Material] admin | 0.8.4:materials [2022/07/22 12:55] (current) – [Materials] admin | ||
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Because of that, the default material uses a node based memory structure to build shader source code. On rendering the source code will automatically be compiled and registered in GPU. | Because of that, the default material uses a node based memory structure to build shader source code. On rendering the source code will automatically be compiled and registered in GPU. | ||
- | Read more about the default material: [[default-material|DefaultMaterial]] | + | Read more about the default material: [[default-material|TGorillaDefaultMaterialSource]] |
===== Materials ===== | ===== Materials ===== | ||
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- | Next step:: [[primitives|Primitives]] | + | Next step: [[primitives|Primitives]] |