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0.8.4:materials [2022/06/16 07:35] – [Default-Material] admin0.8.4:materials [2022/07/22 12:55] (current) – [Materials] admin
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 Because of that, the default material uses a node based memory structure to build shader source code. On rendering the source code will automatically be compiled and registered in GPU. Because of that, the default material uses a node based memory structure to build shader source code. On rendering the source code will automatically be compiled and registered in GPU.
  
-Read more about the default material: [[default-material|DefaultMaterial]]+Read more about the default material: [[default-material|TGorillaDefaultMaterialSource]]
  
 ===== Materials ===== ===== Materials =====
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-Next step:: [[primitives|Primitives]]+Next step: [[primitives|Primitives]]