Differences
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Next revision | Previous revision | ||
0.8.4:renderpass [2022/05/03 12:20] – created - external edit 127.0.0.1 | 0.8.4:renderpass [2022/10/24 09:05] (current) – [Change Renderer Settings] admin | ||
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|TRendererFlag.IgnoreRenderTargets|Will not create any of the meta-textures (Albedo, TranslucentAlbedo, | |TRendererFlag.IgnoreRenderTargets|Will not create any of the meta-textures (Albedo, TranslucentAlbedo, | ||
|TRendererFlag.IgnoreCompositeCtrl|Will not create the embedded composite render pass to merge meta-textures.| | |TRendererFlag.IgnoreCompositeCtrl|Will not create the embedded composite render pass to merge meta-textures.| | ||
+ | |TRendererFlag.IgnoreEmissiveBlur|Available since v0.8.4.2300+. It disables the embedded emissive blurring stage in default forward-renderer| | ||
+ | |TRendererFlag.IgnoreGlobalIllum|Available since v0.8.4.2340+. It disables the embedded global illumination stage with voxelization, | ||
Hint: use both flags if you only want to work with the composite texture. | Hint: use both flags if you only want to work with the composite texture. | ||
<file pascal> | <file pascal> | ||
- | constructor TMyRenderPass.Create(AOwner : TComponent; | + | // override AfterConstruction changing settings |
- | const AId : String = ' | + | constructor TMyRenderPass.AfterConstruction(); |
begin | begin | ||
- | inherited | + | inherited; |
FRendererFlags := [TRendererFlag.IgnoreRenderTargets, | FRendererFlags := [TRendererFlag.IgnoreRenderTargets, |