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0.8.4:runtime-material [2022/06/15 20:14] – created admin | 0.8.4:runtime-material [2022/06/15 20:15] – admin | ||
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It was developed to create shader materials dynamically at runtime. It allows to register textures, variables and compile shader code at runtime. | It was developed to create shader materials dynamically at runtime. It allows to register textures, variables and compile shader code at runtime. | ||
- | //The development is currently paused, due to better implementation by TGorillaDefaultMaterialSource and future developmetn of a node based material.// | + | //The// **development is currently paused**//, due to better implementation by TGorillaDefaultMaterialSource and future developmetn of a node based material.// |