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0.8.4:runtime-material [2022/06/15 20:14] – created admin0.8.4:runtime-material [2022/06/15 20:15] (current) admin
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 It was developed to create shader materials dynamically at runtime. It allows to register textures, variables and compile shader code at runtime. It was developed to create shader materials dynamically at runtime. It allows to register textures, variables and compile shader code at runtime.
  
-//The development is currently paused, due to better implementation by TGorillaDefaultMaterialSource and future developmetn of a node based material.//+//The// **development is currently paused**//, due to better implementation by TGorillaDefaultMaterialSource and future development of a node based material.//