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1.0.0:custommesh [2023/03/23 13:51] – [Add Material] admin | 1.0.0:custommesh [2023/03/23 13:53] – [Add a Skin-Animation] admin | ||
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- | === Vertex Groups === | + | === How To Use Vertex Groups === |
VertexGroups are helper structures referring to an owner mesh, which holds original vertex data and complete indices list, while this structure only holds a separated index source for partially rendering a mesh. | VertexGroups are helper structures referring to an owner mesh, which holds original vertex data and complete indices list, while this structure only holds a separated index source for partially rendering a mesh. | ||
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To animate the armature and it's necessary to have compatible animation stages and interpolators. | To animate the armature and it's necessary to have compatible animation stages and interpolators. | ||
- | Regarding | + | Related to our armature and bones before, the code could look something like this: |
<file pascal> | <file pascal> |