Differences
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1.0.0:default-material [2023/04/17 08:58] – [Adding new Textures at DesignTime] admin | 1.0.0:default-material [2023/04/17 08:59] (current) – [Adding new Textures at DesignTime] admin | ||
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Due to Firemonkey implementation, | Due to Firemonkey implementation, | ||
access it by " | access it by " | ||
+ | |||
+ | When you choose the shader your texture will be available, you can access it also at design time in the corresponding property: | ||
^ShaderKind^Property^ | ^ShaderKind^Property^ |