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====== References ====== | ====== References ====== | ||
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+ | ===== Billiard Master ===== | ||
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+ | {{: | ||
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+ | https:// | ||
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+ | Billiard Master is a simple billiard game showing various features of the Gorilla3D framework. It uses physics for collision detection and game mechanics. The game was not fully implemented, | ||
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+ | ===== Firemonkey' | ||
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+ | {{: | ||
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+ | https:// | ||
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+ | Firemonkey' | ||
+ | audio controlling and much more. | ||
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+ | ===== RocketShip ===== | ||
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+ | {{: | ||
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+ | https:// | ||
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+ | A nice arcade rocket ship game built with Gorilla3D Addon Framwork for Delphi Firemonkey 3D 10.1 - 11.2+. Control the rocket ship by [w]/[s] OR [^]/[v] to move up and down. Avoid appearing astroids, but collect diamonds for fuel or lifetime. The game uses many ready-to-go components of the Gorilla3D framework, like physics, import-formats, | ||
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+ | ===== GorillaCraft ===== | ||
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+ | [[https:// | ||
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+ | {{: | ||
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+ | GorillaCraft is a Minecraft-like demo project showing how to generate a landscape from terrain using blocks. | ||
+ | The mechanism behind is using instancing of a single block. This ends up in very fast rendering. | ||
===== Tale Of Woods & Water ===== | ===== Tale Of Woods & Water ===== |