Warning: Undefined array key "translationlc" in /usr/www/users/fabook/_diggets/doc/v2/lib/plugins/translation/action.php on line 237

Warning: Cannot modify header information - headers already sent by (output started at /usr/www/users/fabook/_diggets/doc/v2/lib/plugins/translation/action.php:237) in /usr/www/users/fabook/_diggets/doc/v2/inc/Action/Export.php on line 104

Warning: Cannot modify header information - headers already sent by (output started at /usr/www/users/fabook/_diggets/doc/v2/lib/plugins/translation/action.php:237) in /usr/www/users/fabook/_diggets/doc/v2/inc/Action/Export.php on line 104
0.8.3:requirements

Table of Contents

Requirements

Delphi IDE

Currently supported Delphi IDE versions are:

(Strucked out version were not compiled yet.)

Feel free to contact us for a package of a none-listed IDE version (above Delphi 10.1.1)

Since v0.8.1.2500 we deliver C++ headers and lib files with all packages.

Windows

On Windows platform the framework uses OpenGL as rendering language. You will need at least OpenGL 4.3 or in best case the lastest version OpenGL 4.6 (2017).

Maybe this will disappoint some of you, especially with old graphics card. But to make Gorilla3D a framework with modern rendering techniques, good looking graphics and to avoid costly backward compatibility work, we need to have some minimum features, that only will be available in actual versions of OpenGL. Otherwise many of the great features will be lost!

Supported Graphics Cards

Here a list of actually tested graphics cards:

Android

Read more: Android

Tested Devices

Here is a list of actually tested smartphones and tablets:

Please help us to fill those lists. Email your graphics card or mobile device where Gorilla3D apps run on.

Virtual Machine

Because Gorilla3D using OpenGL as graphics library on Windows platform, in some cases it's not possible to use our framework on a virtual machine. Many virtual machines only support DirectX on Windows platform, or just emulating graphics.

In general: to enable OpenGL on your VM you have to set up GPU-Passthrough.

Hyper-V

Windows Server 2016 provides RemoteFX plugin with OpenGL 4.4 support, which is suitable to our needs. On newer Windows Server's, RemoteFX was declared as deprecated, but still can be installed by PowerShell commands.

Try launching PowerShell as admin and typing the following, to add GPU-Passthrough to your existing VM:

Add-VMRemoteFx3dVideoAdapter -VMName <MyVM>

VMWare

Those virtual machines can enable GPU-Passthrough, but the default driver only supports OpenGL 3.3, which do not meet our minimum requirements. If you find another solution, please let us know.

VirtualBox

On oracles VM's you can install an extension pack with PCI-Passthrough. But it has not proven yet, that it really works.

KVM (QNAP)

It works very well on a QNAP NAS TS-473a with an integrated NVIDIA GeForce 1030 LowProfile and GPU Passthrough.