Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Last revisionBoth sides next revision
assetsmanager [2019/03/12 12:59] – [Groups] adminassetsmanager [2020/11/06 13:48] – [Groups] admin
Line 1: Line 1:
 ====== Using AssetsManager ====== ====== Using AssetsManager ======
  
 +{{:assets.jpg?nolink|}}
  
 The AssetsManager is the core component in effective media management inside your Gorilla3D application.  The AssetsManager is the core component in effective media management inside your Gorilla3D application. 
- 
 Models, textures, audio, dialogues and so on will be cached for faster access and reusage.  Models, textures, audio, dialogues and so on will be cached for faster access and reusage. 
- 
 You can build packages within the AssetsManager for modular media management.  You can build packages within the AssetsManager for modular media management. 
- 
 For example: you could build a package for the main character and reference to it in every scene package.  For example: you could build a package for the main character and reference to it in every scene package. 
- 
 Scene packages are extremly useful for compact and fast loading of all data in a scene. Scene packages are extremly useful for compact and fast loading of all data in a scene.
  
Line 22: Line 19:
  
 ^ Group-ID   ^ Extensions ^ ^ Group-ID   ^ Extensions ^
-| GORILLA_ASSETS_MODEL         Files with *.obj, *.g3d, *.dae, *.stl, *.x3d, *.x3dvz, *.x3dz, *.fbx | +| GORILLA_ASSETS_MODEL         | *.obj, *.g3d, *.dae, *.stl, *.x3d, *.x3dvz, *.x3dz, *.fbx, *.gltf, *.babylon 
-| GORILLA_ASSETS_TEXTURE      | Files with *.bmp, *.jpg, *.jpeg, *.dds, *.gif, *.png, *.tif, *.tiff, *.tga |+| GORILLA_ASSETS_TEXTURE      | *.bmp, *.jpg, *.jpeg, *.dds, *.gif, *.png, *.tif, *.tiff, *.tga |
 | GORILLA_ASSETS_AUDIO          | *.aiff, *.asf, *.asx, *.dls, *.flac, *.fsb, *.it, *.m3u, *.midi, *.mod, *.mp2, *.mp3, *.ogg, *.pls, *.s3m, *.vag, *.wav, *.wax, *.wma, *.xm, *.xma (FMOD Support activated) | | GORILLA_ASSETS_AUDIO          | *.aiff, *.asf, *.asx, *.dls, *.flac, *.fsb, *.it, *.m3u, *.midi, *.mod, *.mp2, *.mp3, *.ogg, *.pls, *.s3m, *.vag, *.wav, *.wax, *.wma, *.xm, *.xma (FMOD Support activated) |
 | GORILLA_ASSETS_VIDEO           | *.mp4, *.mpg and *.mpeg | | GORILLA_ASSETS_VIDEO           | *.mp4, *.mpg and *.mpeg |
Line 134: Line 131:
 </file> </file>
  
 +Next step: [[billboard|Billboard]]