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bokeh [2020/01/10 09:26] – admin | bokeh [2020/01/10 09:32] – [Limitations] admin | ||
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__Source:__ https:// | __Source:__ https:// | ||
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+ | ===== Limitations ===== | ||
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+ | Due to FMX limitations bokeh rendering have some harsh limitations. | ||
+ | In FMX the cameras near and far plane is hardcoded to 1.0 - 1000.0. | ||
+ | Therefore it's not possible to build a perfect implementation at the moment, | ||
+ | because camera' | ||
+ | |||
+ | ===== Remarks ===== | ||
+ | |||
+ | The component instanciates two render passes automatically: | ||
+ | ===== Example ===== | ||
<file pascal> | <file pascal> |