Gorilla.Billboard

Unit Gorilla.Billboard.pas

Classes

Records

Enumerations

  • enum  TGorillaBillboardProxyPropertyFlag  = ( UsePosition, UseRotation, UseScale, UseDirection, UseTexturePool ) ;

Constants

  • const GORILLA_BILLBOARD_FLAGS_ALL : TGorillaBillboardProxyPropertyFlags = ;

TGorillaBillboardFillingAlgorithm

Custom algorithm component for filling the TGorillaBillboard.Billboards list with TGorillaBillboardProxy structures.

Ancestors

Members

TGorillaBillboardTerrainFilling

Defines a billboard filling algorithm adjusting proxies on a terrain surface. Use this filling f.e. for grass meshes on a terrain.

Ancestors

Members

TGorillaBillboard

A billboard controls proxy objects of a basis mesh instance (source object).

Remarks

The billboard component is a mesh itself, into which proxies are merged. Much faster rendering is possible if proxy meshes are merge into one mesh instead of rendering each mesh.

Ancestors

Members

Fields

Methods

Properties