Gorilla.Context.Shader

Unit Gorilla.Context.Shader.pas

Classes

Enumerations

  • enum  TContextShaderVariableKindEx  = ( Float, Float2, Float3, Vector, Matrix, Texture, Int4Byte, Int4ByteArr, StructArr ) ;

Constants

TShaderProgram

Defines a shader program in the specific context.

Remarks

It needs a vertext shader (VS) and pixel shader (PS) to initialize.

Ancestors

Members

Fields

Methods

Properties