Gorilla.Material.BumpMap
Unit Gorilla.Material.BumpMap.pasClasses
- TGorillaBumpMapMaterial = class ( TGorillaNormalMapMaterial )
- TGorillaBumpMapMaterialSource = class ( TGorillaNormalMapMaterialSource )
TGorillaBumpMapMaterial
Ancestors
Members
Methods
TGorillaBumpMapMaterialSource
Extends the normal map material by a specular mapping shader to manage specular lighting.
Ancestors
Members
Fields
Methods
- public constructor Create ( AOwner : TComponent ) ;
- public destructor Destroy ( ) ;
- protected function GetSpecularMap ( ) : TBitmap ; virtual;
- protected procedure SetSpecularMap ( const AValue : TBitmap ) ; virtual;
- protected function GetSpecularTexture ( ) : TBitmap ;
- protected procedure SetSpecularTexture ( const AValue : TBitmap ) ;
- protected procedure Loaded ( ) ; override;
- protected function CreateMaterial ( ) : TMaterial ; override;
Properties
- published SpecularMap : TBitmap
Get or set the specular map texture to manage specular color.
read GetSpecularMap
write SetSpecularMap - published SpecularTexture : TBitmap