-
FMX.OS.xml
FMX.UI.xml
Gorilla.Animation.Controller.xml
Gorilla.Animation.xml
Gorilla.AssetsManager.xml
Gorilla.Audio.FMOD.Channel.xml
Gorilla.Audio.FMOD.ChannelGroup.xml
Gorilla.Audio.FMOD.Custom.xml
Gorilla.Audio.FMOD.DSP.xml
Gorilla.Audio.FMOD.Geometry.xml
Gorilla.Audio.FMOD.Intf.Channel.xml
Gorilla.Audio.FMOD.Intf.ChannelGroup.xml
Gorilla.Audio.FMOD.Intf.Custom.xml
Gorilla.Audio.FMOD.Intf.DSP.xml
Gorilla.Audio.FMOD.Intf.Geometry.xml
Gorilla.Audio.FMOD.Intf.Reverb3D.xml
Gorilla.Audio.FMOD.Intf.Sound.xml
Gorilla.Audio.FMOD.Intf.SoundGroup.xml
Gorilla.Audio.FMOD.Intf.System.xml
Gorilla.Audio.FMOD.Lib.API.xml
Gorilla.Audio.FMOD.Lib.Codec.xml
Gorilla.Audio.FMOD.Lib.Common.xml
Gorilla.Audio.FMOD.Lib.DSP.Effects.xml
Gorilla.Audio.FMOD.Lib.DSP.xml
Gorilla.Audio.FMOD.Lib.Errors.xml
Gorilla.Audio.FMOD.Lib.Output.xml
Gorilla.Audio.FMOD.Lib.Types.xml
Gorilla.Audio.FMOD.Reverb3D.xml
Gorilla.Audio.FMOD.Sound.xml
Gorilla.Audio.FMOD.SoundGroup.xml
Gorilla.Audio.FMOD.System.xml
Gorilla.Audio.FMOD.xml
Gorilla.BSON.Writer.xml
Gorilla.Babylon.Loader.xml
Gorilla.Babylon.Model.xml
Gorilla.Billboard.xml
Gorilla.Bokeh.xml
Gorilla.Camera.xml
Gorilla.Canvas.GPU.xml
Gorilla.Capsule.xml
Gorilla.Components.xml
Gorilla.Cone.xml
Gorilla.Context.Buffers.xml
Gorilla.Context.Extension.xml
Gorilla.Context.Frustum.xml
Gorilla.Context.GLES.Windows.xml
Gorilla.Context.GLES.xml
Gorilla.Context.Memory.xml
Gorilla.Context.Rendering.xml
Gorilla.Context.Shader.xml
Gorilla.Context.Texturing.xml
Gorilla.Context.Types.xml
Gorilla.Control.xml
Gorilla.Controller.Input.AudioManager.xml
Gorilla.Controller.Input.Character.xml
Gorilla.Controller.Input.Consts.xml
Gorilla.Controller.Input.FirstPerson.xml
Gorilla.Controller.Input.GamePad.Windows.xml
Gorilla.Controller.Input.GamePad.xml
Gorilla.Controller.Input.Keyboard.Windows.xml
Gorilla.Controller.Input.Keyboard.xml
Gorilla.Controller.Input.Mouse.Windows.xml
Gorilla.Controller.Input.Mouse.xml
Gorilla.Controller.Input.ThirdPerson.xml
Gorilla.Controller.Input.TriggerPoint.xml
Gorilla.Controller.Input.Types.xml
Gorilla.Controller.Input.XInput.xml
Gorilla.Controller.Input.xml
Gorilla.Controller.Passes.Bokeh.xml
Gorilla.Controller.Passes.Composite.xml
Gorilla.Controller.Passes.CustomBlur.xml
Gorilla.Controller.Passes.CustomDepth.xml
Gorilla.Controller.Passes.Deferred.Composite.xml
Gorilla.Controller.Passes.Faketracing.xml
Gorilla.Controller.Passes.Geometry.xml
Gorilla.Controller.Passes.Reflection.xml
Gorilla.Controller.Passes.Refraction.xml
Gorilla.Controller.Passes.SMStoreDepth.xml
Gorilla.Controller.Passes.VSMBlur.xml
Gorilla.Controller.Passes.VSMStoreDepth.xml
Gorilla.Controller.xml
Gorilla.Cube.xml
Gorilla.Cylinder.xml
Gorilla.DAE.Interfaces.xml
Gorilla.DAE.Loader.xml
Gorilla.DAE.Model.xml
Gorilla.DAE.Schema.Alpha.xml
Gorilla.DAE.Schema.Animation.xml
Gorilla.DAE.Schema.Annotation.xml
Gorilla.DAE.Schema.Articulated.xml
Gorilla.DAE.Schema.Asset.xml
Gorilla.DAE.Schema.Axis.xml
Gorilla.DAE.Schema.Bind.xml
Gorilla.DAE.Schema.Blend.xml
Gorilla.DAE.Schema.CTypes.xml
Gorilla.DAE.Schema.Camera.xml
Gorilla.DAE.Schema.Cg.xml
Gorilla.DAE.Schema.Channel.xml
Gorilla.DAE.Schema.Clip.xml
Gorilla.DAE.Schema.Color.xml
Gorilla.DAE.Schema.Common.xml
Gorilla.DAE.Schema.Controller.xml
Gorilla.DAE.Schema.Cull.xml
Gorilla.DAE.Schema.Curve.xml
Gorilla.DAE.Schema.Data.xml
Gorilla.DAE.Schema.Depth.xml
Gorilla.DAE.Schema.Dither.xml
Gorilla.DAE.Schema.Effect.xml
Gorilla.DAE.Schema.Extra.xml
Gorilla.DAE.Schema.Fog.xml
Gorilla.DAE.Schema.Force.xml
Gorilla.DAE.Schema.Formula.xml
Gorilla.DAE.Schema.Fx.xml
Gorilla.DAE.Schema.Geometry.xml
Gorilla.DAE.Schema.Gles.xml
Gorilla.DAE.Schema.Glsl.xml
Gorilla.DAE.Schema.Image.xml
Gorilla.DAE.Schema.Input.xml
Gorilla.DAE.Schema.Instance.xml
Gorilla.DAE.Schema.Joint.xml
Gorilla.DAE.Schema.Kinematics.xml
Gorilla.DAE.Schema.Libraries.xml
Gorilla.DAE.Schema.Light.xml
Gorilla.DAE.Schema.Line.xml
Gorilla.DAE.Schema.Link.xml
Gorilla.DAE.Schema.List.xml
Gorilla.DAE.Schema.Logic.xml
Gorilla.DAE.Schema.Lookat.xml
Gorilla.DAE.Schema.MTypes.xml
Gorilla.DAE.Schema.Material.xml
Gorilla.DAE.Schema.MathTypes.xml
Gorilla.DAE.Schema.Matrix.xml
Gorilla.DAE.Schema.Mesh.xml
Gorilla.DAE.Schema.Misc.xml
Gorilla.DAE.Schema.Morph.xml
Gorilla.DAE.Schema.Motion.xml
Gorilla.DAE.Schema.Node.xml
Gorilla.DAE.Schema.Nurbs.xml
Gorilla.DAE.Schema.Orient.xml
Gorilla.DAE.Schema.PTypes.xml
Gorilla.DAE.Schema.Param.xml
Gorilla.DAE.Schema.Physics.xml
Gorilla.DAE.Schema.Point.xml
Gorilla.DAE.Schema.Polygon.xml
Gorilla.DAE.Schema.Profile.xml
Gorilla.DAE.Schema.Rigid.xml
Gorilla.DAE.Schema.Rotate.xml
Gorilla.DAE.Schema.Sample.xml
Gorilla.DAE.Schema.Scale.xml
Gorilla.DAE.Schema.Scissor.xml
Gorilla.DAE.Schema.Shapes.xml
Gorilla.DAE.Schema.Skew.xml
Gorilla.DAE.Schema.Skin.xml
Gorilla.DAE.Schema.Source.xml
Gorilla.DAE.Schema.Spline.xml
Gorilla.DAE.Schema.Stencil.xml
Gorilla.DAE.Schema.Surface.xml
Gorilla.DAE.Schema.Targetable.xml
Gorilla.DAE.Schema.Technique.xml
Gorilla.DAE.Schema.Texture.xml
Gorilla.DAE.Schema.Translate.xml
Gorilla.DAE.Schema.Tri.xml
Gorilla.DAE.Schema.Types.xml
Gorilla.DAE.Schema.Visual.xml
Gorilla.DAE.Schema.xml
Gorilla.DefTypes.Cache.xml
Gorilla.DefTypes.Utils.xml
Gorilla.DefTypes.xml
Gorilla.Exporter.xml
Gorilla.FBX.Loader.xml
Gorilla.FBX.Model.xml
Gorilla.FBX.Types.xml
Gorilla.Filter.Custom.xml
Gorilla.Filter.Standard.xml
Gorilla.G3D.Exporter.xml
Gorilla.G3D.Loader.xml
Gorilla.G3D.Types.xml
Gorilla.GLTF.Loader.xml
Gorilla.GLTF.Model.xml
Gorilla.GZip.xml
Gorilla.Grid.xml
Gorilla.Group.xml
Gorilla.HAnim.Humanoid.xml
Gorilla.HAnim.Joint.xml
Gorilla.HAnim.Segment.xml
Gorilla.Imaging.DDS.xml
Gorilla.Imaging.Formats.xml
Gorilla.Imaging.IO.xml
Gorilla.Imaging.Import.xml
Gorilla.Imaging.TGA.xml
Gorilla.Imaging.Types.xml
Gorilla.Imaging.Utility.xml
Gorilla.Imaging.xml
Gorilla.Import.xml
Gorilla.JSON.BSON.xml
Gorilla.JSON.xml
Gorilla.Layers.xml
Gorilla.Licensing.xml
Gorilla.Light.xml
Gorilla.Loader.xml
Gorilla.Material.Atlas.xml
Gorilla.Material.Blinn.xml
Gorilla.Material.BumpMap.xml
Gorilla.Material.Default.GLSL.Helpers.xml
Gorilla.Material.Default.GLSL.xml
Gorilla.Material.Default.Nodes.xml
Gorilla.Material.Default.xml
Gorilla.Material.Glowing.xml
Gorilla.Material.Grass.xml
Gorilla.Material.Lambert.xml
Gorilla.Material.Layered.xml
Gorilla.Material.LiveBindings.Nodes.xml
Gorilla.Material.LiveBindings.SurfaceShader.xml
Gorilla.Material.NormalMap.xml
Gorilla.Material.Ocean.xml
Gorilla.Material.Particle.xml
Gorilla.Material.Phong.xml
Gorilla.Material.Runtime.xml
Gorilla.Material.Shared.xml
Gorilla.Material.SplatMap.xml
Gorilla.Material.Sun.xml
Gorilla.Material.Terrain.xml
Gorilla.Material.Types.xml
Gorilla.Material.VertexColor.xml
Gorilla.Material.Water.xml
Gorilla.Material.xml
Gorilla.Mesh.xml
Gorilla.Model.xml
Gorilla.OBJ.Loader.xml
Gorilla.OBJ.Model.xml
Gorilla.Particle.Emitter.xml
Gorilla.Particle.Eruption.xml
Gorilla.Particle.Explosion.xml
Gorilla.Particle.Fire.xml
Gorilla.Particle.Influencer.xml
Gorilla.Particle.Physics.xml
Gorilla.Particle.Rain.xml
Gorilla.Particle.Smoke.xml
Gorilla.Particle.Snow.xml
Gorilla.Particle.Spot.xml
Gorilla.Particle.Waterfall.xml
Gorilla.Particle.xml
Gorilla.Physics.Q3.Body.xml
Gorilla.Physics.Q3.BroadPhase.xml
Gorilla.Physics.Q3.Collide.xml
Gorilla.Physics.Q3.Collider.Box.xml
Gorilla.Physics.Q3.Collider.Capsule.xml
Gorilla.Physics.Q3.Collider.Mesh.xml
Gorilla.Physics.Q3.Collider.Particle.xml
Gorilla.Physics.Q3.Collider.Sphere.xml
Gorilla.Physics.Q3.Collider.Terrain.xml
Gorilla.Physics.Q3.Collider.xml
Gorilla.Physics.Q3.Contact.xml
Gorilla.Physics.Q3.ContactManager.xml
Gorilla.Physics.Q3.ContactSolver.xml
Gorilla.Physics.Q3.DynamicAABBTree.xml
Gorilla.Physics.Q3.Geometry.xml
Gorilla.Physics.Q3.Island.xml
Gorilla.Physics.Q3.Math.xml
Gorilla.Physics.Q3.Matrices.xml
Gorilla.Physics.Q3.Memory.xml
Gorilla.Physics.Q3.Quaternion.xml
Gorilla.Physics.Q3.Renderer.xml
Gorilla.Physics.Q3.Scene.xml
Gorilla.Physics.Q3.Transform.xml
Gorilla.Physics.Q3.Types.xml
Gorilla.Physics.Q3.Vectors.xml
Gorilla.Physics.xml
Gorilla.PhysicsCharacterController.xml
Gorilla.Plane.xml
Gorilla.Platform.xml
Gorilla.Prefab.xml
Gorilla.Raytracer.xml
Gorilla.Renderer.xml
Gorilla.STL.Exporter.xml
Gorilla.STL.Loader.xml
Gorilla.Script.Bytecode.xml
Gorilla.Script.Compiler.xml
Gorilla.Script.Consts.xml
Gorilla.Script.Entities.Delphi.xml
Gorilla.Script.Entities.xml
Gorilla.Script.Executor.Rtti.xml
Gorilla.Script.Executor.xml
Gorilla.Script.Lib.Audio.xml
Gorilla.Script.Lib.GUI.xml
Gorilla.Script.Lib.Gorilla.xml
Gorilla.Script.Lib.Input.xml
Gorilla.Script.Lib.Math.xml
Gorilla.Script.Lib.OS.xml
Gorilla.Script.Lib.Particles.xml
Gorilla.Script.Lib.Physics.xml
Gorilla.Script.Lib.UI.xml
Gorilla.Script.Lib.Utils.xml
Gorilla.Script.Parser.Delphi.Helpers.xml
Gorilla.Script.Parser.Delphi.xml
Gorilla.Script.Parser.xml
Gorilla.Script.Types.FMX.xml
Gorilla.Script.Types.Gorilla.xml
Gorilla.Script.Types.xml
Gorilla.Script.Utils.xml
Gorilla.Script.xml
Gorilla.Shadow.Raytracer.xml
Gorilla.Shadow.Volume.xml
Gorilla.Shadow.xml
Gorilla.Sketchfab.Loader.xml
Gorilla.SkyBox.xml
Gorilla.Sphere.xml
Gorilla.Terrain.Algorithm.xml
Gorilla.Terrain.CVLOD.xml
Gorilla.Terrain.Sphere.xml
Gorilla.Terrain.Utils.xml
Gorilla.Terrain.xml
Gorilla.Torus.xml
Gorilla.Transform.xml
Gorilla.Tube.xml
Gorilla.UI.AssetsManagerFrame.xml
Gorilla.UI.AudioPlayer.xml
Gorilla.UI.Dialogue.FlowChart.xml
Gorilla.UI.Dialogue.Overlay.xml
Gorilla.UI.Dialogue.Parameters.xml
Gorilla.UI.Dialogue.Sandbox.xml
Gorilla.UI.Dialogue.Translation.xml
Gorilla.UI.FlowChart.xml
Gorilla.UI.FlowChartEditor.xml
Gorilla.UI.FlowChartInput.xml
Gorilla.UI.FlowChartManager.xml
Gorilla.UI.Inventory.Editor.xml
Gorilla.UI.Inventory.IngredientAdd.xml
Gorilla.UI.Inventory.Ingredients.xml
Gorilla.UI.Inventory.Parameters.xml
Gorilla.UI.Inventory.Simple.xml
Gorilla.UI.Inventory.Translation.xml
Gorilla.UI.Inventory.xml
Gorilla.UI.JSONViewer.xml
Gorilla.UI.ModelViewer.xml
Gorilla.UI.SkillSystem.xml
Gorilla.UI.TransitionsFrame.xml
Gorilla.UI.Utils.xml
Gorilla.UI.VirtualGamepad.xml
Gorilla.UI.XMLViewer.xml
Gorilla.Utils.Dialogue.Reader.xml
Gorilla.Utils.Dialogue.System.xml
Gorilla.Utils.Dialogue.Types.xml
Gorilla.Utils.Dialogue.Writer.xml
Gorilla.Utils.Geometry.xml
Gorilla.Utils.Inventory.xml
Gorilla.Utils.Language.xml
Gorilla.Utils.Lists.xml
Gorilla.Utils.Math.xml
Gorilla.Utils.Matrices.xml
Gorilla.Utils.Path.xml
Gorilla.Utils.Pathfinding.AStar.xml
Gorilla.Utils.Pathfinding.xml
Gorilla.Utils.Quaternions.xml
Gorilla.Utils.Reduction.Simplify.xml
Gorilla.Utils.Reduction.Unify.xml
Gorilla.Utils.Reduction.xml
Gorilla.Utils.SkillSystem.xml
Gorilla.Utils.Timer.xml
Gorilla.Utils.Types.xml
Gorilla.Utils.Vectors.xml
Gorilla.Utils.Zip.Encrypted.xml
Gorilla.Utils.Zip.xml
Gorilla.Viewport.xml
Gorilla.X3D.Appearance.xml
Gorilla.X3D.Background.xml
Gorilla.X3D.Bindable.xml
Gorilla.X3D.Bounded.xml
Gorilla.X3D.Box.xml
Gorilla.X3D.Color.xml
Gorilla.X3D.ComposedGeometry.xml
Gorilla.X3D.Coordinate.xml
Gorilla.X3D.CoordinateInterpolator.xml
Gorilla.X3D.Document.xml
Gorilla.X3D.GeometricProperty.xml
Gorilla.X3D.Geometry.xml
Gorilla.X3D.Group.xml
Gorilla.X3D.HAnim.Displacer.xml
Gorilla.X3D.HAnim.Humanoid.xml
Gorilla.X3D.HAnim.Joint.xml
Gorilla.X3D.HAnim.Segment.xml
Gorilla.X3D.HAnim.Site.xml
Gorilla.X3D.Header.xml
Gorilla.X3D.IndexedFaceSet.xml
Gorilla.X3D.IndexedTriangleSet.xml
Gorilla.X3D.Interpolator.xml
Gorilla.X3D.Loader.xml
Gorilla.X3D.Material.xml
Gorilla.X3D.NavigationInfo.xml
Gorilla.X3D.Node.xml
Gorilla.X3D.Normal.xml
Gorilla.X3D.OrientationInterpolator.xml
Gorilla.X3D.Plane.xml
Gorilla.X3D.PositionInterpolator.xml
Gorilla.X3D.Route.xml
Gorilla.X3D.Scene.xml
Gorilla.X3D.Sensor.xml
Gorilla.X3D.Shape.xml
Gorilla.X3D.SpatialGeometry.xml
Gorilla.X3D.Sphere.xml
Gorilla.X3D.Tesselation.xml
Gorilla.X3D.Texture.xml
Gorilla.X3D.TimeSensor.xml
Gorilla.X3D.Transform.xml
Gorilla.X3D.TransformationInterpolator.xml
Gorilla.X3D.Types.xml
Gorilla.X3DVZ.Loader.xml
Gorilla.X3DZ.Loader.xml
Gorilla.Xml.Document.xml
Gorilla.Xml.Node.xml
Gorilla.Xml.Parser.xml
Gorilla.Xml.Writer.xml
SimpleParser.Lexer.Types.xml
SimpleParser.Lexer.xml
SimpleParser.Types.xml
SimpleParser.xml
Gorilla.Particle.Rain
Unit Gorilla.Particle.Rain.pasClasses
- TGorillaRainParticleEmitter = class ( TGorillaParticleEmitter )
TGorillaRainParticleEmitter
Particle emitter for simple rain effects, where raindrops will fall from top to bottom. The component automatically creates a wind and color influencer.
Ancestors
Members
Fields
- protected FWind :
TGorillaWindParticleInfluencer
- protected FColored :
TGorillaColoredParticleInfluencer
Methods
- public constructor Create ( AOwner : TComponent ) ;
- public destructor Destroy ( ) ;
- protected function GetParticleMaterial ( ) : TGorillaParticleMaterialSource ;
- public procedure LoadTexture
(
const
AFilename :
string
)
;
virtual;
Load a raindrop texture to the attached particle material source. This is just a helper function. If no particle material source is assigned, the method will ignore the texture.