Gorilla.Torus

Unit Gorilla.Torus.pas

Classes

TGorillaTorus

Defines a simple torus component.

Remarks

The Gorilla3D torus enables static buffering of vertices and indices. This allows also large number of vertices of torus.

This component uses by default static buffering to push vertices only once to GPU.

Source: https://wiki.unity3d.com/index.php/ProceduralPrimitives#C.23_-_Torus

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