Gorilla.Capsule

Unit Gorilla.Capsule.pas

Classes

TGorillaCapsule

Defines a simple capsule component.

Remarks

The Gorilla3D capsule enables static buffering of vertices and indices. This allows also large number of vertices of capsules.

This component uses by default static buffering to push vertices only once to GPU.

Procedural mesh computation based on: https://github.com/Syomus/ProceduralToolkit/blob/02e59f92fb38b69d873c2080906d2f83b3539d08/Scripts/MeshDraftPrimitives.cs#L670-L784

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