-
FMX.OS.xml
FMX.UI.xml
Gorilla.Animation.Controller.xml
Gorilla.Animation.xml
Gorilla.AssetsManager.xml
Gorilla.Audio.FMOD.Channel.xml
Gorilla.Audio.FMOD.ChannelGroup.xml
Gorilla.Audio.FMOD.Custom.xml
Gorilla.Audio.FMOD.DSP.xml
Gorilla.Audio.FMOD.Geometry.xml
Gorilla.Audio.FMOD.Intf.Channel.xml
Gorilla.Audio.FMOD.Intf.ChannelGroup.xml
Gorilla.Audio.FMOD.Intf.Custom.xml
Gorilla.Audio.FMOD.Intf.DSP.xml
Gorilla.Audio.FMOD.Intf.Geometry.xml
Gorilla.Audio.FMOD.Intf.Reverb3D.xml
Gorilla.Audio.FMOD.Intf.Sound.xml
Gorilla.Audio.FMOD.Intf.SoundGroup.xml
Gorilla.Audio.FMOD.Intf.System.xml
Gorilla.Audio.FMOD.Lib.API.xml
Gorilla.Audio.FMOD.Lib.Codec.xml
Gorilla.Audio.FMOD.Lib.Common.xml
Gorilla.Audio.FMOD.Lib.DSP.Effects.xml
Gorilla.Audio.FMOD.Lib.DSP.xml
Gorilla.Audio.FMOD.Lib.Errors.xml
Gorilla.Audio.FMOD.Lib.Output.xml
Gorilla.Audio.FMOD.Lib.Types.xml
Gorilla.Audio.FMOD.Reverb3D.xml
Gorilla.Audio.FMOD.Sound.xml
Gorilla.Audio.FMOD.SoundGroup.xml
Gorilla.Audio.FMOD.System.xml
Gorilla.Audio.FMOD.xml
Gorilla.BSON.Writer.xml
Gorilla.Babylon.Loader.xml
Gorilla.Babylon.Model.xml
Gorilla.Billboard.xml
Gorilla.Bokeh.xml
Gorilla.Camera.xml
Gorilla.Canvas.GPU.xml
Gorilla.Capsule.xml
Gorilla.Components.xml
Gorilla.Cone.xml
Gorilla.Context.Buffers.xml
Gorilla.Context.Extension.xml
Gorilla.Context.Frustum.xml
Gorilla.Context.GLES.Windows.xml
Gorilla.Context.GLES.xml
Gorilla.Context.Memory.xml
Gorilla.Context.Rendering.xml
Gorilla.Context.Shader.xml
Gorilla.Context.Texturing.xml
Gorilla.Context.Types.xml
Gorilla.Control.xml
Gorilla.Controller.Input.AudioManager.xml
Gorilla.Controller.Input.Character.xml
Gorilla.Controller.Input.Consts.xml
Gorilla.Controller.Input.FirstPerson.xml
Gorilla.Controller.Input.GamePad.Windows.xml
Gorilla.Controller.Input.GamePad.xml
Gorilla.Controller.Input.Keyboard.Windows.xml
Gorilla.Controller.Input.Keyboard.xml
Gorilla.Controller.Input.Mouse.Windows.xml
Gorilla.Controller.Input.Mouse.xml
Gorilla.Controller.Input.ThirdPerson.xml
Gorilla.Controller.Input.TriggerPoint.xml
Gorilla.Controller.Input.Types.xml
Gorilla.Controller.Input.XInput.xml
Gorilla.Controller.Input.xml
Gorilla.Controller.Passes.Bokeh.xml
Gorilla.Controller.Passes.Composite.xml
Gorilla.Controller.Passes.CustomBlur.xml
Gorilla.Controller.Passes.CustomDepth.xml
Gorilla.Controller.Passes.Deferred.Composite.xml
Gorilla.Controller.Passes.Faketracing.xml
Gorilla.Controller.Passes.Geometry.xml
Gorilla.Controller.Passes.Reflection.xml
Gorilla.Controller.Passes.Refraction.xml
Gorilla.Controller.Passes.SMStoreDepth.xml
Gorilla.Controller.Passes.VSMBlur.xml
Gorilla.Controller.Passes.VSMStoreDepth.xml
Gorilla.Controller.xml
Gorilla.Cube.xml
Gorilla.Cylinder.xml
Gorilla.DAE.Interfaces.xml
Gorilla.DAE.Loader.xml
Gorilla.DAE.Model.xml
Gorilla.DAE.Schema.Alpha.xml
Gorilla.DAE.Schema.Animation.xml
Gorilla.DAE.Schema.Annotation.xml
Gorilla.DAE.Schema.Articulated.xml
Gorilla.DAE.Schema.Asset.xml
Gorilla.DAE.Schema.Axis.xml
Gorilla.DAE.Schema.Bind.xml
Gorilla.DAE.Schema.Blend.xml
Gorilla.DAE.Schema.CTypes.xml
Gorilla.DAE.Schema.Camera.xml
Gorilla.DAE.Schema.Cg.xml
Gorilla.DAE.Schema.Channel.xml
Gorilla.DAE.Schema.Clip.xml
Gorilla.DAE.Schema.Color.xml
Gorilla.DAE.Schema.Common.xml
Gorilla.DAE.Schema.Controller.xml
Gorilla.DAE.Schema.Cull.xml
Gorilla.DAE.Schema.Curve.xml
Gorilla.DAE.Schema.Data.xml
Gorilla.DAE.Schema.Depth.xml
Gorilla.DAE.Schema.Dither.xml
Gorilla.DAE.Schema.Effect.xml
Gorilla.DAE.Schema.Extra.xml
Gorilla.DAE.Schema.Fog.xml
Gorilla.DAE.Schema.Force.xml
Gorilla.DAE.Schema.Formula.xml
Gorilla.DAE.Schema.Fx.xml
Gorilla.DAE.Schema.Geometry.xml
Gorilla.DAE.Schema.Gles.xml
Gorilla.DAE.Schema.Glsl.xml
Gorilla.DAE.Schema.Image.xml
Gorilla.DAE.Schema.Input.xml
Gorilla.DAE.Schema.Instance.xml
Gorilla.DAE.Schema.Joint.xml
Gorilla.DAE.Schema.Kinematics.xml
Gorilla.DAE.Schema.Libraries.xml
Gorilla.DAE.Schema.Light.xml
Gorilla.DAE.Schema.Line.xml
Gorilla.DAE.Schema.Link.xml
Gorilla.DAE.Schema.List.xml
Gorilla.DAE.Schema.Logic.xml
Gorilla.DAE.Schema.Lookat.xml
Gorilla.DAE.Schema.MTypes.xml
Gorilla.DAE.Schema.Material.xml
Gorilla.DAE.Schema.MathTypes.xml
Gorilla.DAE.Schema.Matrix.xml
Gorilla.DAE.Schema.Mesh.xml
Gorilla.DAE.Schema.Misc.xml
Gorilla.DAE.Schema.Morph.xml
Gorilla.DAE.Schema.Motion.xml
Gorilla.DAE.Schema.Node.xml
Gorilla.DAE.Schema.Nurbs.xml
Gorilla.DAE.Schema.Orient.xml
Gorilla.DAE.Schema.PTypes.xml
Gorilla.DAE.Schema.Param.xml
Gorilla.DAE.Schema.Physics.xml
Gorilla.DAE.Schema.Point.xml
Gorilla.DAE.Schema.Polygon.xml
Gorilla.DAE.Schema.Profile.xml
Gorilla.DAE.Schema.Rigid.xml
Gorilla.DAE.Schema.Rotate.xml
Gorilla.DAE.Schema.Sample.xml
Gorilla.DAE.Schema.Scale.xml
Gorilla.DAE.Schema.Scissor.xml
Gorilla.DAE.Schema.Shapes.xml
Gorilla.DAE.Schema.Skew.xml
Gorilla.DAE.Schema.Skin.xml
Gorilla.DAE.Schema.Source.xml
Gorilla.DAE.Schema.Spline.xml
Gorilla.DAE.Schema.Stencil.xml
Gorilla.DAE.Schema.Surface.xml
Gorilla.DAE.Schema.Targetable.xml
Gorilla.DAE.Schema.Technique.xml
Gorilla.DAE.Schema.Texture.xml
Gorilla.DAE.Schema.Translate.xml
Gorilla.DAE.Schema.Tri.xml
Gorilla.DAE.Schema.Types.xml
Gorilla.DAE.Schema.Visual.xml
Gorilla.DAE.Schema.xml
Gorilla.DefTypes.Cache.xml
Gorilla.DefTypes.Utils.xml
Gorilla.DefTypes.xml
Gorilla.Exporter.xml
Gorilla.FBX.Loader.xml
Gorilla.FBX.Model.xml
Gorilla.FBX.Types.xml
Gorilla.Filter.Custom.xml
Gorilla.Filter.Standard.xml
Gorilla.G3D.Exporter.xml
Gorilla.G3D.Loader.xml
Gorilla.G3D.Types.xml
Gorilla.GLTF.Loader.xml
Gorilla.GLTF.Model.xml
Gorilla.GZip.xml
Gorilla.Grid.xml
Gorilla.Group.xml
Gorilla.HAnim.Humanoid.xml
Gorilla.HAnim.Joint.xml
Gorilla.HAnim.Segment.xml
Gorilla.Imaging.DDS.xml
Gorilla.Imaging.Formats.xml
Gorilla.Imaging.IO.xml
Gorilla.Imaging.Import.xml
Gorilla.Imaging.TGA.xml
Gorilla.Imaging.Types.xml
Gorilla.Imaging.Utility.xml
Gorilla.Imaging.xml
Gorilla.Import.xml
Gorilla.JSON.BSON.xml
Gorilla.JSON.xml
Gorilla.Layers.xml
Gorilla.Licensing.xml
Gorilla.Light.xml
Gorilla.Loader.xml
Gorilla.Material.Atlas.xml
Gorilla.Material.Blinn.xml
Gorilla.Material.BumpMap.xml
Gorilla.Material.Default.GLSL.Helpers.xml
Gorilla.Material.Default.GLSL.xml
Gorilla.Material.Default.Nodes.xml
Gorilla.Material.Default.xml
Gorilla.Material.Glowing.xml
Gorilla.Material.Grass.xml
Gorilla.Material.Lambert.xml
Gorilla.Material.Layered.xml
Gorilla.Material.LiveBindings.Nodes.xml
Gorilla.Material.LiveBindings.SurfaceShader.xml
Gorilla.Material.NormalMap.xml
Gorilla.Material.Ocean.xml
Gorilla.Material.Particle.xml
Gorilla.Material.Phong.xml
Gorilla.Material.Runtime.xml
Gorilla.Material.Shared.xml
Gorilla.Material.SplatMap.xml
Gorilla.Material.Sun.xml
Gorilla.Material.Terrain.xml
Gorilla.Material.Types.xml
Gorilla.Material.VertexColor.xml
Gorilla.Material.Water.xml
Gorilla.Material.xml
Gorilla.Mesh.xml
Gorilla.Model.xml
Gorilla.OBJ.Loader.xml
Gorilla.OBJ.Model.xml
Gorilla.Particle.Emitter.xml
Gorilla.Particle.Eruption.xml
Gorilla.Particle.Explosion.xml
Gorilla.Particle.Fire.xml
Gorilla.Particle.Influencer.xml
Gorilla.Particle.Physics.xml
Gorilla.Particle.Rain.xml
Gorilla.Particle.Smoke.xml
Gorilla.Particle.Snow.xml
Gorilla.Particle.Spot.xml
Gorilla.Particle.Waterfall.xml
Gorilla.Particle.xml
Gorilla.Physics.Q3.Body.xml
Gorilla.Physics.Q3.BroadPhase.xml
Gorilla.Physics.Q3.Collide.xml
Gorilla.Physics.Q3.Collider.Box.xml
Gorilla.Physics.Q3.Collider.Capsule.xml
Gorilla.Physics.Q3.Collider.Mesh.xml
Gorilla.Physics.Q3.Collider.Particle.xml
Gorilla.Physics.Q3.Collider.Sphere.xml
Gorilla.Physics.Q3.Collider.Terrain.xml
Gorilla.Physics.Q3.Collider.xml
Gorilla.Physics.Q3.Contact.xml
Gorilla.Physics.Q3.ContactManager.xml
Gorilla.Physics.Q3.ContactSolver.xml
Gorilla.Physics.Q3.DynamicAABBTree.xml
Gorilla.Physics.Q3.Geometry.xml
Gorilla.Physics.Q3.Island.xml
Gorilla.Physics.Q3.Math.xml
Gorilla.Physics.Q3.Matrices.xml
Gorilla.Physics.Q3.Memory.xml
Gorilla.Physics.Q3.Quaternion.xml
Gorilla.Physics.Q3.Renderer.xml
Gorilla.Physics.Q3.Scene.xml
Gorilla.Physics.Q3.Transform.xml
Gorilla.Physics.Q3.Types.xml
Gorilla.Physics.Q3.Vectors.xml
Gorilla.Physics.xml
Gorilla.PhysicsCharacterController.xml
Gorilla.Plane.xml
Gorilla.Platform.xml
Gorilla.Prefab.xml
Gorilla.Raytracer.xml
Gorilla.Renderer.xml
Gorilla.STL.Exporter.xml
Gorilla.STL.Loader.xml
Gorilla.Script.Bytecode.xml
Gorilla.Script.Compiler.xml
Gorilla.Script.Consts.xml
Gorilla.Script.Entities.Delphi.xml
Gorilla.Script.Entities.xml
Gorilla.Script.Executor.Rtti.xml
Gorilla.Script.Executor.xml
Gorilla.Script.Lib.Audio.xml
Gorilla.Script.Lib.GUI.xml
Gorilla.Script.Lib.Gorilla.xml
Gorilla.Script.Lib.Input.xml
Gorilla.Script.Lib.Math.xml
Gorilla.Script.Lib.OS.xml
Gorilla.Script.Lib.Particles.xml
Gorilla.Script.Lib.Physics.xml
Gorilla.Script.Lib.UI.xml
Gorilla.Script.Lib.Utils.xml
Gorilla.Script.Parser.Delphi.Helpers.xml
Gorilla.Script.Parser.Delphi.xml
Gorilla.Script.Parser.xml
Gorilla.Script.Types.FMX.xml
Gorilla.Script.Types.Gorilla.xml
Gorilla.Script.Types.xml
Gorilla.Script.Utils.xml
Gorilla.Script.xml
Gorilla.Shadow.Raytracer.xml
Gorilla.Shadow.Volume.xml
Gorilla.Shadow.xml
Gorilla.Sketchfab.Loader.xml
Gorilla.SkyBox.xml
Gorilla.Sphere.xml
Gorilla.Terrain.Algorithm.xml
Gorilla.Terrain.CVLOD.xml
Gorilla.Terrain.Sphere.xml
Gorilla.Terrain.Utils.xml
Gorilla.Terrain.xml
Gorilla.Torus.xml
Gorilla.Transform.xml
Gorilla.Tube.xml
Gorilla.UI.AssetsManagerFrame.xml
Gorilla.UI.AudioPlayer.xml
Gorilla.UI.Dialogue.FlowChart.xml
Gorilla.UI.Dialogue.Overlay.xml
Gorilla.UI.Dialogue.Parameters.xml
Gorilla.UI.Dialogue.Sandbox.xml
Gorilla.UI.Dialogue.Translation.xml
Gorilla.UI.FlowChart.xml
Gorilla.UI.FlowChartEditor.xml
Gorilla.UI.FlowChartInput.xml
Gorilla.UI.FlowChartManager.xml
Gorilla.UI.Inventory.Editor.xml
Gorilla.UI.Inventory.IngredientAdd.xml
Gorilla.UI.Inventory.Ingredients.xml
Gorilla.UI.Inventory.Parameters.xml
Gorilla.UI.Inventory.Simple.xml
Gorilla.UI.Inventory.Translation.xml
Gorilla.UI.Inventory.xml
Gorilla.UI.JSONViewer.xml
Gorilla.UI.ModelViewer.xml
Gorilla.UI.SkillSystem.xml
Gorilla.UI.TransitionsFrame.xml
Gorilla.UI.Utils.xml
Gorilla.UI.VirtualGamepad.xml
Gorilla.UI.XMLViewer.xml
Gorilla.Utils.Dialogue.Reader.xml
Gorilla.Utils.Dialogue.System.xml
Gorilla.Utils.Dialogue.Types.xml
Gorilla.Utils.Dialogue.Writer.xml
Gorilla.Utils.Geometry.xml
Gorilla.Utils.Inventory.xml
Gorilla.Utils.Language.xml
Gorilla.Utils.Lists.xml
Gorilla.Utils.Math.xml
Gorilla.Utils.Matrices.xml
Gorilla.Utils.Path.xml
Gorilla.Utils.Pathfinding.AStar.xml
Gorilla.Utils.Pathfinding.xml
Gorilla.Utils.Quaternions.xml
Gorilla.Utils.Reduction.Simplify.xml
Gorilla.Utils.Reduction.Unify.xml
Gorilla.Utils.Reduction.xml
Gorilla.Utils.SkillSystem.xml
Gorilla.Utils.Timer.xml
Gorilla.Utils.Types.xml
Gorilla.Utils.Vectors.xml
Gorilla.Utils.Zip.Encrypted.xml
Gorilla.Utils.Zip.xml
Gorilla.Viewport.xml
Gorilla.X3D.Appearance.xml
Gorilla.X3D.Background.xml
Gorilla.X3D.Bindable.xml
Gorilla.X3D.Bounded.xml
Gorilla.X3D.Box.xml
Gorilla.X3D.Color.xml
Gorilla.X3D.ComposedGeometry.xml
Gorilla.X3D.Coordinate.xml
Gorilla.X3D.CoordinateInterpolator.xml
Gorilla.X3D.Document.xml
Gorilla.X3D.GeometricProperty.xml
Gorilla.X3D.Geometry.xml
Gorilla.X3D.Group.xml
Gorilla.X3D.HAnim.Displacer.xml
Gorilla.X3D.HAnim.Humanoid.xml
Gorilla.X3D.HAnim.Joint.xml
Gorilla.X3D.HAnim.Segment.xml
Gorilla.X3D.HAnim.Site.xml
Gorilla.X3D.Header.xml
Gorilla.X3D.IndexedFaceSet.xml
Gorilla.X3D.IndexedTriangleSet.xml
Gorilla.X3D.Interpolator.xml
Gorilla.X3D.Loader.xml
Gorilla.X3D.Material.xml
Gorilla.X3D.NavigationInfo.xml
Gorilla.X3D.Node.xml
Gorilla.X3D.Normal.xml
Gorilla.X3D.OrientationInterpolator.xml
Gorilla.X3D.Plane.xml
Gorilla.X3D.PositionInterpolator.xml
Gorilla.X3D.Route.xml
Gorilla.X3D.Scene.xml
Gorilla.X3D.Sensor.xml
Gorilla.X3D.Shape.xml
Gorilla.X3D.SpatialGeometry.xml
Gorilla.X3D.Sphere.xml
Gorilla.X3D.Tesselation.xml
Gorilla.X3D.Texture.xml
Gorilla.X3D.TimeSensor.xml
Gorilla.X3D.Transform.xml
Gorilla.X3D.TransformationInterpolator.xml
Gorilla.X3D.Types.xml
Gorilla.X3DVZ.Loader.xml
Gorilla.X3DZ.Loader.xml
Gorilla.Xml.Document.xml
Gorilla.Xml.Node.xml
Gorilla.Xml.Parser.xml
Gorilla.Xml.Writer.xml
SimpleParser.Lexer.Types.xml
SimpleParser.Lexer.xml
SimpleParser.Types.xml
SimpleParser.xml
Gorilla.Context.Shader.OpenGL
Unit Gorilla.Context.Shader.OpenGL.pasClasses
- TOpenGLShaderProgram = class ( TShaderProgram )
Functions / Procedures
TOpenGLShaderProgram
Defines a shader program in the specific context.
Remarks
It needs a vertext shader (VS) and pixel shader (PS) to initialize.Ancestors
Members
Methods
- public destructor Destroy ( ) ;
- protected procedure DoInitialize
(
const
VS :
TContextShader; const
GS :
TContextShader; const
PS :
TContextShader
)
;
overload override;
Initializes the shader program by creating a program in GPU and applying the vertex, geometry and pixel shader to it. It also registeres all shader variables in GPU shader program.
- protected function NewUniformBufferStruct ( ) : TUniformBufferStruct ; override;
- protected procedure FreeUniformBufferStruct ( AStruct : PUniformBufferStruct ) ; override;
- public function Available
(
)
: Boolean
;
override;
Checks if all handles are available and shader code got compiled
- public procedure Use
(
)
;
override;
Activates a shader program for usage.
- public function BuildShader ( AType : Integer; const ACode : TContextShaderCode; AIsInDesignTime : Boolean = False ) : Integer ; class override;
- public procedure ActivateDefault ( ) ; class override;