Gorilla.PhysicsCharacterController

Unit Gorilla.PhysicsCharacterController.pas

Classes

Records

Constants

  • const OUT_OF_RANGE : Integer = $2710;

Mics. types

  • type PRayCastReturn = pointer to TRayCastReturn;

TGorillaPhysicsCharacterController

The physics character controller component is a helper component to link physics, character controller and a 3D model together. The component handles movement and viewport updates in an optimized way.

Ancestors

Members

Fields

Methods

Properties