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firststeps [2019/05/07 15:19] – [First Steps] adminfirststeps [2020/11/06 09:23] – [First Steps] admin
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 But, let' start and have quick look at the basic features of Gorilla3D and how they are going to be used. But, let' start and have quick look at the basic features of Gorilla3D and how they are going to be used.
  
- * [[viewport|Viewport]]+    * [[viewport|Viewport]]
     * [[models|Models]]     * [[models|Models]]
     * [[animations|Animations]]     * [[animations|Animations]]
     * [[materials|Materials]]     * [[materials|Materials]]
 +      * [[default-material|DefaultMaterial]]
 +      * [[runtime-material|RuntimeMaterial]]
 +      * [[water|Water]]
     * [[primitives|Primitives]]     * [[primitives|Primitives]]
     * [[terrain|Terrain]]     * [[terrain|Terrain]]
Line 27: Line 30:
     * [[pathfinding|Pathfinding]]     * [[pathfinding|Pathfinding]]
     * [[renderpass|Render Pass]]     * [[renderpass|Render Pass]]
-    * [[shadow|Shadow]]+    * [[shadows|Shadows]] 
 +    * [[water|Water]]
     * [[bokeh|Bokeh]]     * [[bokeh|Bokeh]]
     * [[deftypes|Internal Model Definition]]     * [[deftypes|Internal Model Definition]]
 +    * [[transparency|Transparency]]
     * [[layer3d|2D FMX components]]     * [[layer3d|2D FMX components]]
 +    * [[scripting|Scripting]]
 +    * [[interaction|Interaction]]
 +    * [[charactercontrolling|CharacterControlling]]
 +    * [[android|Android]]
  
 ===== Building an app with Gorilla3D and Delphi 10.3 Rio for Android ===== ===== Building an app with Gorilla3D and Delphi 10.3 Rio for Android =====
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 When installing Delphi 10.3 Rio, the default configuration is set to "android-14" When installing Delphi 10.3 Rio, the default configuration is set to "android-14"
 +
 +**Since Gorilla3D v0.8.1 we have to set NDK minimum API level to "android-21". On Delphi 10.3.3 its already set to "android-22" by default.**
  
  
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 [DCC Error] E2597 C:\Users\Public\Documents\Embarcadero\Studio\20.0\CatalogRepository\AndroidNDK-17b_20.0.32429.4364\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\bin\arm-linux-androideabi-ld.exe: cannot find -lGLESv3 [DCC Error] E2597 C:\Users\Public\Documents\Embarcadero\Studio\20.0\CatalogRepository\AndroidNDK-17b_20.0.32429.4364\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\bin\arm-linux-androideabi-ld.exe: cannot find -lGLESv3
 </code> </code>
 +
 +Your app should tell Android that it needs at least OpenGL ES 3.0. This can be done in "AndroidManifest.Template.xml":
 +
 +<code>
 +<!-- Tell the system this app requires OpenGL ES 3.0. -->
 +<uses-feature android:glEsVersion="0x00030000" android:required="true" />
 +</code>
 +
 +Change the attribute android:glEsVersion to "0x00030000".