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inputpolling [2019/05/07 15:16] – [Runtime] admininputpolling [2019/09/21 18:02] – [HotKey] admin
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 ===== HotKey ===== ===== HotKey =====
  
-A HotKey is a combination of inputs that are simultanously active. Each HotKey can manage inputs from keyboard, mouse and/or gamepad. +A HotKey is a combination of simultanously active inputs. Each HotKey can manage inputs from keyboard, mouse and/or gamepad. 
 An input is a hardware message: An input is a hardware message:
  
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 You are allowed to setup your HotKeys at design- and runtime. You are allowed to setup your HotKeys at design- and runtime.
  
 +==== LockTime ====
 +
 +Set the LockTime property (in milliseconds) to suppress a hotkey for a specific time.
 +Because input commands come very often, f.e. if a button on the gamepad was pressed. As long as you hold the button the system will recognize the hotkey for this button.
 +For sequence detection this may be a problem. Therefor we want to lock the gamepad hotkey for a certain time.
 ==== DesignTime ==== ==== DesignTime ====