Differences
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inventory [2019/04/10 09:06] – [Manufacturer] admin | inventory [2020/06/02 13:21] – [Inventory-Designer] admin | ||
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=== Combining === | === Combining === | ||
Combining items works the same way like crafting. The only difference is the used time. While crafting expects a predefined time span, combining should work immediatly. | Combining items works the same way like crafting. The only difference is the used time. While crafting expects a predefined time span, combining should work immediatly. | ||
+ | |||
+ | So simply set TimeNeeded property on manufacturer construction to less-equal zero. | ||
+ | <file pascal> | ||
+ | LMan.TimeNeeded := 0; | ||
+ | </ | ||
+ | |||
+ | The Manufacture() method will then not start an async thread for construction, | ||
=== Up-/ | === Up-/ | ||
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Currently supported languages are: | Currently supported languages are: | ||
- | ^Language | + | ^ID ^Language |
- | | english | + | | GORILLA_LANG_EN_US | english | |
- | | english | + | | GORILLA_LANG_EN_UK |
- | | german | + | | GORILLA_LANG_DE_DE |
- | | german | + | | GORILLA_LANG_DE_AT |
- | | german | GORILLA_LANG_DE_CH | | + | | GORILLA_LANG_DE_CH |
==== Collect ==== | ==== Collect ==== | ||
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Inventory-Files are also supported in AssetsManager packages. | Inventory-Files are also supported in AssetsManager packages. | ||
+ | |||
+ | Next step: [[dialogues|Dialogues]] |