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particles [2019/10/01 11:15] – [Features] admin | particles [2020/11/06 13:51] – [Physics Particle Support] admin | ||
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====== Using the ParticleSystem ====== | ====== Using the ParticleSystem ====== | ||
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Gorilla3D provides an integrated particle system for rendering complex and individual particle effects. | Gorilla3D provides an integrated particle system for rendering complex and individual particle effects. | ||
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Gorilla3D already supplies some of the most popular effects, like: fire, smoke, rain, snow, waterfall, eruption, explosion. | Gorilla3D already supplies some of the most popular effects, like: fire, smoke, rain, snow, waterfall, eruption, explosion. | ||
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It is possible to manipulate each particle by the so-called influencers. | It is possible to manipulate each particle by the so-called influencers. | ||
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| a_Binormal | X = size, Y = angle, Z = weight | | | a_Binormal | X = size, Y = angle, Z = weight | | ||
| a_Tangent | X = age, Y = life time, Z = delta time | | | a_Tangent | X = age, Y = life time, Z = delta time | | ||
+ | ===== Physics Particle Support ===== | ||
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===== Example ===== | ===== Example ===== | ||
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end; | end; | ||
</ | </ | ||
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Next step: [[physics|Physics]] | Next step: [[physics|Physics]] |