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- | ====== Pathfinding ====== | ||
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- | Pathfinding is of course a very popular mechanism used in many games. Developers very often use it in controlling enemies or opponents. | ||
- | Gorilla3D provides an easy to use component based on AStar algorithm. | ||
- | The TGorillaPathfindingAStar component helps you manage those automated movements. It abstracts your 3D world and obstacles into a 2D-Plane to compute a path from a starting point to a destination. |