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physics [2020/05/24 13:28] – [Remote-Control] adminphysics [2020/05/24 13:29] – [Remote-Control] admin
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   * RemoteBodyImpulse   * RemoteBodyImpulse
   * RemoteBodyForce   * RemoteBodyForce
- 
-By this methods you're able to set a position or rotation explicitly or to apply a force / impulse on a specific element. 
- 
-**__CAUTION:__ By this methods you can influence physical mechanics so heavily, that overstep bounds / limits, which may lead to unexpected behaviour.** 
  
 <file pascal> <file pascal>
 +// move cube upwards by impulse
 GorillaPhysicsSystem1.RemoteBodyImpulse(GorillaCube1, Point3D(0, -1, 0)); GorillaPhysicsSystem1.RemoteBodyImpulse(GorillaCube1, Point3D(0, -1, 0));
 </file> </file>
 +
 +By the methods above you're able to set a position and/or rotation explicitly, or to apply a force / impulse on a specific element.
 +
 +**__CAUTION:__ By this methods you can influence physical mechanics so heavily, that overstep bounds / limits, which may lead to unexpected behaviour.**
  
 Next step: [[fmodaudio|FMOD Audio]] Next step: [[fmodaudio|FMOD Audio]]