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roadmap [2019/08/11 12:55] adminroadmap [2020/05/22 12:05] admin
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 ====== Roadmap ====== ====== Roadmap ======
-This roadmap shows our intentions as of this date. Development plans and priorities are subject to change. 
-Accordingly, we can not offer any commitments or other forms of assurance that we will release any or all of the described functions and options. 
-The list do not show any prioritized features or fixes. 
  
-Bugfixes+To prevent duplicated roadmap entries, we maintain a roadmap at our bugtracker portal
-  * Scaling of particles +https://dev.diggets.com 
-  * InputController full support on Android + 
-  * InputController Debugger slows down massively+There you will see real issue entries and the progress on a specific version. 
 +Register for free!
  
-New features: 
-  * ShadowMapping and/or Faketracing shadows 
-  * Augmented reality framework powered by EasyAR 
-  * GorillaScript 
-  * GorillaScript with shader programming 
-  * Parallax Occlusion Mapping Material 
-  * Physically Based Rendering Material 
-  * Video Material 
-  * Import BVH (motion capturing) files 
-  * Export to STL format 
-  * Lens Flare effect 
-  * Lightrays 
-  * SkillSystem UI overlay components 
-  * Q3 Physics engine with stable 3rd person / terrain collider 
-  * Mesh-Reduction by LOD setting 
-  * Node-Material Compiler 
-  * Controllers for doors, windows, walking-camera, ... 
-  * itch.io or steam client component 
-  * open.xr implementation 
-  * mobilego or other game payment component 
-  * Deferred Rendering