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====== Gorilla3D Framework Manual ====== | ====== Gorilla3D Framework Manual ====== | ||
- | {{ :hero-02.jpg? | + | |
+ | {{:g3d-splatscreen.jpg|}} | ||
The Gorilla3D Framework is an extension for Firemonkey | The Gorilla3D Framework is an extension for Firemonkey | ||
- | The component library uses the OpenGL 4.3+ or OpenGLES v3.0 + technology and currently supports Windows 32/64 and Android 32/64 platforms. | + | If you don't already have installed Delphi or C++ Builder you can start by downloading the Delphi community editon at: [[https:// |
+ | |||
+ | The component library uses the OpenGL 4.3+ or OpenGLES v3.1 + technology and currently supports Windows 32/64 and Android 32/64 platforms. | ||
- | A wide range of classes and components helps you build you game or multimedia app much faster and easier. | + | A wide range of classes and components helps you build your game or multimedia app much faster and easier. |
- | - [[installation|Installation]] | + | Select your version: |
- | | + | |
- | | + | |
- | | + | * [[0.8.4:start|0.8.4]] |
- | | + | * [[0.8.3:start|0.8.3]] |
- | * [[models|Models]] | + | * [[0.8.2:start|0.8.2]] |
- | * [[animations|Animations]] | + | |
- | * [[materials|Materials]] | + | |
- | * [[default-material|DefaultMaterial]] | + | |
- | * [[runtime-material|RuntimeMaterial]] | + | |
- | * [[water|Water]] | + | |
- | * [[textures|Textures]] | + | |
- | * [[primitives|Primitives]] | + | |
- | * [[terrain|Terrain]] | + | |
- | * [[skybox|SkyBox]] | + | |
- | * [[particles|Particles]] | + | |
- | * [[physics|Physics]] | + | |
- | * [[fmodaudio|FMOD Audio]] | + | |
- | * [[assetsmanager|Assets Manager]] | + | |
- | * [[billboard|Billboard]] | + | |
- | * [[inventory|Inventory]] | + | |
- | * [[dialogues|Dialogues]] | + | |
- | * [[skillsystem|Skillsystem]] | + | |
- | * [[inputpolling|Input Polling]] | + | |
- | * [[pathfinding|Pathfinding]] | + | |
- | * [[renderpass|Render Pass]] | + | |
- | * [[shadows|Shadows]] | + | |
- | * [[water|Water]] | + | |
- | * [[bokeh|Bokeh]] | + | |
- | * [[deftypes|Internal Model Definition]] | + | |
- | * [[transparency|Transparency]] | + | |
- | * [[layer3d|2D FMX components]] | + | |
- | * [[scripting|Scripting]] | + | |
- | * [[interaction|Interaction]] | + | |
- | * [[android|Android]] | + | |
- | - [[classes|Classes]] | + | |
- | - [[tipsandtricks|Tips and Tricks]] | + | |
- | - [[tools|Tools]] | + | |
- | -[[demos|Demos]] | + | |
- | -[[examples|Examples]] | + | |
- | -[[references|References]] | + | |
- | -[[roadmap|Roadmap]] | + | |
- | -[[bugreport|Bug Reporting]] | + |