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textures [2020/01/12 21:12] – [Textures] admintextures [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Textures ====== 
  
-Gorilla3D extends FMX texture support of TTextureBitmap. With default FMX behaviour you're only allowed to create a RGBA texture. 
- 
-===== Texture-Kinds ===== 
- 
-With v0.8.2+ more texture types than 2D textures are supported. 
- 
-^Format^Description^ 
-|TGorillaTextureKind.Texture2D|Default texture kind creating a two dimensional image.| 
-|TGorillaTextureKind.Texture3D|Creating a three dimensional texture.| 
-|TGorillaTextureKind.CubeMap|Creating a texture with 6 sides of 2D Images.| 
-===== Supported Formats ===== 
- 
- 
-===== Min-/Mag Filter ===== 
- 
-===== Wrapping ===== 
- 
- 
-<file pascal> 
-LTexture := TGorillaTextureBitmap.Create(1024, 1024); 
-LTexture.BeginSetup(); 
-try 
-    with LTexture do 
-    begin 
-        Components := TPixelFormatEx.RGB32F; 
-        Format := TPixelFormatEx.RGB; 
-        MinFilter := TTextureFilter.Linear; 
-        MagFilter := TTextureFilter.Linear; 
-        WrapS := TGorillaTextureWrap.ClampToBorder; 
-        WrapT := TGorillaTextureWrap.ClampToBorder; 
-    end; 
-finally 
-    LTexture.EndSetup(); 
-end; 
-</file>