Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
tipsandtricks [2019/10/03 13:58] – [Polygon count] admin | tipsandtricks [2019/10/03 13:58] – [Changing Position, RotationAngle or Scale] admin | ||
---|---|---|---|
Line 23: | Line 23: | ||
==== Changing Position, RotationAngle or Scale ==== | ==== Changing Position, RotationAngle or Scale ==== | ||
- | Changing one of the transformation settings of a 3D scene object initializes rendering each time. | + | Changing one of the transformation settings |
So, when you're manipulating more than one object or property this could lead to very bad performance. | So, when you're manipulating more than one object or property this could lead to very bad performance. | ||
Due to that, GorillaViewport provides the BeginUpdate and EndUpdate methods. | Due to that, GorillaViewport provides the BeginUpdate and EndUpdate methods. |