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tipsandtricks [2019/10/03 14:08] – [Changing Position, RotationAngle or Scale] admintipsandtricks [2019/10/03 14:08] – [Threading] admin
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-==== Threading ====+===== Threading =====
  
 It is not uncommon to use a thread to compute visual property values. But because FMX (and also Gorilla3D) only runs in main thread, we need to synchronize somehow. It is not uncommon to use a thread to compute visual property values. But because FMX (and also Gorilla3D) only runs in main thread, we need to synchronize somehow.