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| WaveSize | Defines the amplitude of waves, which means how high or low waves are simulated. This value do not manipulate mesh vertices (only by displacement mapping). | | | WaveSize | Defines the amplitude of waves, which means how high or low waves are simulated. This value do not manipulate mesh vertices (only by displacement mapping). | | ||
| Displacement | Defines the factor of vertex displacement based on the displacement map or normal map. | | | Displacement | Defines the factor of vertex displacement based on the displacement map or normal map. | | ||
+ | | ReflCorrection | By this value you can modify the color of reflection, default value: Vector3D(1.0, | ||
+ | | RefrCorrection | By this value you can modify the color of refraction on water surface, default value: Vector3D(1.1, | ||
===== Example ===== | ===== Example ===== |