Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
0.8.3:prefabs [2022/04/08 11:23] – [Assets Store (Beta)] admin | 0.8.3:prefabs [2022/04/08 11:35] (current) – [Assets Store (Beta)] admin | ||
---|---|---|---|
Line 5: | Line 5: | ||
Prefabs are very helpful on storing and reusing sceneries in projects. | Prefabs are very helpful on storing and reusing sceneries in projects. | ||
- | You can store complex component hierarchies | + | You can store complex component hierarchies like in a default FMX formular file (*.fmx). |
We use the read/write mechanisms for prefabs with some additional functionality. | We use the read/write mechanisms for prefabs with some additional functionality. | ||
Line 80: | Line 80: | ||
In our assets store you can download prefabs and integrate them in your application. | In our assets store you can download prefabs and integrate them in your application. | ||
- | When download the prefab you will receive a *.prefab or a *.prefabz file. | + | On downloading a prefab you will receive a *.prefab or a *.prefabz file. |
Both types can be integrated in the TGorillaPrefabSystem. Have a look at the code snippets above. | Both types can be integrated in the TGorillaPrefabSystem. Have a look at the code snippets above. | ||
Line 95: | Line 95: | ||
- Click " | - Click " | ||
- Browse through the assets and click to directly embed them in your form | - Browse through the assets and click to directly embed them in your form | ||
+ | |||
+ | {{: | ||
**WARNING**: | **WARNING**: |