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0.8.3:prefabs [2022/04/08 11:12] – [Runtime Usage] admin0.8.3:prefabs [2022/04/08 11:35] (current) – [Assets Store (Beta)] admin
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 Prefabs are very helpful on storing and reusing sceneries in projects. Prefabs are very helpful on storing and reusing sceneries in projects.
-You can store complex component hierarchies with like in a default FMX formular file (*.fmx).+You can store complex component hierarchies like in a default FMX formular file (*.fmx).
 We use the read/write mechanisms for prefabs with some additional functionality. We use the read/write mechanisms for prefabs with some additional functionality.
  
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 </file> </file>
  
-===== AssetStore (Beta) =====+===== Assets Store (Beta) =====
  
 During development process prefabs became very handy and useful. During development process prefabs became very handy and useful.
 Like in other 3D DevTools (Unity, Unreal, ...) it is common to share those over a platform. Like in other 3D DevTools (Unity, Unreal, ...) it is common to share those over a platform.
  
-**We preset [[https://my.gorilla3d.de/prefabs/]] to you!**+We present **[[https://my.gorilla3d.de/prefabs/]]** to you!
  
-In our asset store you can download prefabs and integrate them in your application. +{{:0.8.3:g3d-assetsstore-web.jpg?nolink&600|}} 
-When download the prefab you will receive a *.prefab or a *.prefabz file.+ 
 +In our assets store you can download prefabs and integrate them in your application. 
 +On downloading a prefab you will receive a *.prefab or a *.prefabz file.
 Both types can be integrated in the TGorillaPrefabSystem. Have a look at the code snippets above. Both types can be integrated in the TGorillaPrefabSystem. Have a look at the code snippets above.
  
 **WARNING**: Please take care of licensing restrictions before publishing them. **WARNING**: Please take care of licensing restrictions before publishing them.
 +
 +**WARNING:** //The assets store is still in beta mode! Errors may occur!//
 +
 +===== Embedded AssetsStore (Beta) =====
 +
 +Since 0.8.3.2265 we integrated the assets store also directly in the Delphi IDE.
 +
 +  - Drop a TGorillaPrefabSystem component onto your form.
 +  - Right-Click on the component in the object inspector
 +  - Click "AssetsStore" to open the embedded formular
 +  - Browse through the assets and click to directly embed them in your form
 +
 +{{:0.8.3:g3d-assetsstore-ide.jpg?nolink&600|}}
 +
 +**WARNING**: Please take care of licensing restrictions before publishing them.
 +
 +**WARNING: Some prefabs are very large in size or produce large output due to textures or animations.
 +This can exceed your memory in IDE very fast!**
 +
 +**WARNING:** //The assets store is still in beta mode! Errors may occur!//
  
 Next step: [[android|Android]] Next step: [[android|Android]]