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1.1.0:cpp-builder [2023/10/27 12:19] – [Manual Installation] admin | 1.1.0:cpp-builder [2023/11/02 14:25] (current) – [Move BPL to your project's execution directory] admin | ||
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- Configure Paths | - Configure Paths | ||
- Copy DLL's to IDE directory | - Copy DLL's to IDE directory | ||
- | - Move BPL to your project' | + | - Optional: |
==== Download Package ==== | ==== Download Package ==== | ||
Line 50: | Line 50: | ||
* < | * < | ||
* < | * < | ||
- | * < | + | * < |
- | * < | + | |
After all platforms were configured. Click " | After all platforms were configured. Click " | ||
Line 67: | Line 66: | ||
* < | * < | ||
- | Repeat this step for Win64, Android | + | Repeat this step for Win64 and Android (not available in community edition). |
After all platforms were configured. Click " | After all platforms were configured. Click " | ||
+ | |||
+ | ==== Copy DLL's to IDE Directory ==== | ||
+ | |||
+ | Because we've implemented many functionality for design time usage in the IDE which uses third party libraries, | ||
+ | you have to copy some dll's from zip-archive to IDE directory. | ||
+ | |||
+ | By default you can find the IDE directory here: | ||
+ | |||
+ | **" | ||
+ | |||
+ | But it might be different, depending on your installation process. | ||
+ | |||
+ | You'll need to copy the following files from your Gorilla3D installation directory. | ||
+ | You find all necessary dll's in the " | ||
+ | * lib\WebView2\x86\WebView2Loader.dll (for Sketchfab Plugin) | ||
+ | * lib\fmod\windows\fmod.dll (for FMOD Audio) | ||
+ | * lib\fmod\windows\fmod_vc.lib (for FMOD Audio) | ||
+ | * lib\fmod\windows\fmodL.dll (for FMOD Audio) | ||
+ | * lib\fmod\windows\fmodL_vc.lib (for FMOD Audio) | ||
+ | * lib\skp\SketchUpAPI.dll (for Sketchfab Import format) | ||
+ | * lib\skp\SketchUpAPI.lib (for Sketchfab Import format) | ||
+ | * lib\skp\SketchUpCommonPreferences.dll (for Sketchfab Import format) | ||
+ | |||
+ | ==== BPI ==== | ||
+ | |||
+ | C++ Builder IDE might pop up a dialog, if it cannot find the Gorilla3D BPI file. | ||
+ | |||
+ | To solve this issue, select the "< | ||
+ | |||
+ | The dialog should only appear once, during initial setup. | ||
+ | |||
+ | ==== Move BPL to your project' | ||
+ | |||
+ | It has not been fully investigated why some applications are only able to run with an existing " | ||
+ | |||
+ | You might control that behaviour by | ||
+ | * Compiler options: < | ||
+ | * Copy the BPL to the system' | ||
+ | * Environment Variables | ||
+ | |||
+ | But at least try to copy the " | ||
+ | Windows will try to find that file on starting your application. | ||
+ | |||
+ | {{: |