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1.1.0:cpp-builder [2023/10/27 12:25] – [Configure Paths] admin | 1.1.0:cpp-builder [2023/11/02 14:25] (current) – [Move BPL to your project's execution directory] admin | ||
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- Configure Paths | - Configure Paths | ||
- Copy DLL's to IDE directory | - Copy DLL's to IDE directory | ||
- | - Move BPL to your project' | + | - Optional: |
==== Download Package ==== | ==== Download Package ==== | ||
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* < | * < | ||
* < | * < | ||
- | * < | + | * < |
- | * < | + | |
After all platforms were configured. Click " | After all platforms were configured. Click " | ||
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* < | * < | ||
- | Repeat this step for Win64, Android | + | Repeat this step for Win64 and Android (not available in community edition). |
After all platforms were configured. Click " | After all platforms were configured. Click " | ||
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* lib\skp\SketchUpCommonPreferences.dll (for Sketchfab Import format) | * lib\skp\SketchUpCommonPreferences.dll (for Sketchfab Import format) | ||
+ | ==== BPI ==== | ||
+ | |||
+ | C++ Builder IDE might pop up a dialog, if it cannot find the Gorilla3D BPI file. | ||
+ | |||
+ | To solve this issue, select the "< | ||
+ | |||
+ | The dialog should only appear once, during initial setup. | ||
+ | |||
+ | ==== Move BPL to your project' | ||
+ | |||
+ | It has not been fully investigated why some applications are only able to run with an existing " | ||
+ | |||
+ | You might control that behaviour by | ||
+ | * Compiler options: < | ||
+ | * Copy the BPL to the system' | ||
+ | * Environment Variables | ||
+ | |||
+ | But at least try to copy the " | ||
+ | Windows will try to find that file on starting your application. | ||
+ | |||
+ | {{: |