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Roadmap

This roadmap shows our intentions as of this date. Development plans and priorities are subject to change. Accordingly, we can not offer any commitments or other forms of assurance that we will release any or all of the described functions and options. The list do not show any prioritized features or fixes.

Bugfixes:

  • Scaling of particles
  • InputController full support on Android
  • InputController Debugger slows down massively

New features:

  • ShadowMapping and/or Faketracing shadows
  • Augmented reality framework powered by EasyAR
  • GorillaScript
  • GorillaScript with shader programming
  • Parallax Occlusion Mapping Material
  • Physically Based Rendering Material
  • Video Material
  • Export to STL format
  • Lens Flare effect
  • Lightrays
  • SkillSystem UI overlay components
  • Q3 Physics engine with stable 3rd person / terrain collider
  • Mesh-Reduction by LOD setting
  • Node-Material Compiler
  • Controllers for doors, windows, walking-camera, …
  • itch.io or steam client component
  • open.xr implementation
  • mobilego or other game payment component
  • Deferred Rendering