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transparency [2020/01/30 23:27] – [Materials] admintransparency [2020/06/02 14:51] – [Order-Independent Rendering] admin
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 FMX already provides the "Opaque" property, but was not really used until now. FMX already provides the "Opaque" property, but was not really used until now.
  
 +{{youtube>5zXlZLWZeVk?medium}}
 ==== Usage ==== ==== Usage ====
  
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 Gorilla3D components are all able to handle the weighted blended order-independent transparency rendering, **but Delphi FMX objects are not**! Gorilla3D components are all able to handle the weighted blended order-independent transparency rendering, **but Delphi FMX objects are not**!
  
-Because there is no general way of intersecting FMX 3D components in rendering, we have to add to some code to **each translucent 3D component** used.+Because there is no general way of intersecting FMX 3D components in rendering, we have to add to some code to **each translucent FMX 3D component** used.
  
 === Inheritance === === Inheritance ===